MeFi: I wandered lonely…

After being used to describe boring games (and remaining as a controversial term), the walking simulator is finally getting its due. Recently there have been many great free examples of pure, procedurally-generated walking simulators: no puzzles, no goals, no crafting, no enemies… just walking in a space that was created just for your game. Bernband gives you the feeling of walking through a bustling alien city/mall/something and observing its inhabitants. The ominous TRIHAYWBFRFYH lets you wander around a setting as the apocalypse begins. Secret Habitat creates an island full of art galleries. Sanctuary features a strange, creepy walk among mysterious obelisks. Sacremento is a stunning walk through a watercolor world. If you like realistic walks, Outerra is an amazing engine producing procedurally-generated landscapes using Google Earth data that lets you wander anywhere on the planet, zooming out from a blade of grass to outer space, at which point you probably want to shift to the equally amazing Space Engine to explore other worlds. [all games downloadable, most for Windows and Mac]

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